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Saturday, November 26, 2022

Audio Assault - Bulldog (with video sample)

 


Hello everyone and welcome to this week's article!

Today we are going to review the latest virtual amplifier by Audio Assault: the Bulldog!

The Bulldog is the amp sim of a VHT Pitbull, a 3 channel hi-gain tube head famous for being very tight and aggressive (and also very expensive).

This virtual amp is quite a faithful representation of the original one and offers several solutions to make it a very flexible suite: a tuner, 3 stompboxes (gate, booster and a Tube Screamer emulation), a rack with 3 effects (a graphic eq, a delay and a reverb), a preset manager, the function "my amp" which modifies slightly the tone in a way that is unique for every purchase (like it happens with real amps, which usually never sounds exactly the same among them) and a handful of IRs made just for this amp.
The fact that there are few IRs compared to other Audio Assault amp sims can be due to the fact the one I'm trying it's a beta version, but if it's not, I consider this a good thing anyway, since they clearly took time to pick the IRs that sounds the best with this amp rather than put hundreds of them and forcing the player to navigate for hours between them before finding one that suits the head.

Among the other features it's worth to mention the resizable UI and the double track emulation, which doubles the track you are recording in order to make it sound like there is a second layer, and it can be a good songwriting tool, to put down ideas faster and that already have that "wall of sound" feeling.

How does it sound?

This is clearly one of the best and most usable Audio Assault amps, they have improved constantly through time and in this specific one I must say (also thanks to a good choice of impulses) the low end is very present and in focus (which is something not very common in amp sims, realistic low mids that doesn't sound muddy) and the highs are very clear and defined, making this a very usable amp simulator.

This plugin is good not only for high-gain metal tones (in terms of pure metal sound Sigma is still superior), but also for clean and crunchy ones, which sound very warm and credible, and I can only suggest anyone interested to check it out.

Thumbs up!


Specs taken from the website:


- 3 channels

- 3 stompboxes: gate, booster and Tube Screamer

- Fx rack with eq, delay and reverb

- Tuner

- L, R and Stereo Routing

- 2x, 4x, 8x, 16x Oversampling options

- 2 Graphics engine

- My Amp Feature for an unique tone

- Double track emulation

- Presets system


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Saturday, November 19, 2022

Track Grouping Cheatsheet

 



Hello everyone and welcome to this week's article!
Today we're going to check out a visual representation of the track grouping of an average project, I have borrowed the idea from a similar cheatsheet I've found posted from a user (thank you, Toby!) on the URM Academy Facebook page, but I have modified it a bit according to my workflow and naming conventions.
I consider this visual representation an useful tool because it tidies up the concepts we have been already analyzing in detail in our home recording main article, and in our project preparation one.

Let's start by saying that this picture is by no mean a fixed rule, you can modify it according to your workflow, remove and add all the tracks/groups you need etc, but it could be considered as a solid starting point if you're new in mixing a project with with a full rock band and don't know where to start. 

Let's begin from the left, here you have all the individual tracks: almost all of them are routed into subgroups and/or groups, this is made to make you process the tracks in groups, if possible, thus saving time and computer resources (as opposed to processing them individually), and when you have your sounds right and the relative balance within the group, you can literally just move the group faders to balance the main parts of the mix among them (eventually balancing only the drums, bass, guitars, vocals, synths and fx groups, just 6 faders, is much easier and gives us a much better perspective once the ground work is done).

Why the Sub Drops etc... track is alone and goes straight into the Stereo Out? Because we don't want it to be part of the "Fake Master", we don't want all the low end of these tracks to hijack completely the buss comp creating a horrible pump effect. Eventually some pump effect can still appear when this track will reach the limiter, and we will have to be good in finding the right volume for it to arrive to the limiter without creating problems.

I hope this was helpful!


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Saturday, November 12, 2022

Review: Fender '65 Deluxe Reverb

 



Hello everyone and welcome to this week's article!

Today we're going to review one of the most historical guitar amps of all times: the Fender '65 Deluxe Reverb!

The '65 Deluxe Reverb is one of the most iconic amps ever produced by Fender, and its latest reissue is still on sale today from the producer, hand assembled in the USA with premium components.
This amp, historically, is suited for Country, Blues, Classic Rock, but in general its clean tones have been loved and used by guitarists from all genres.

The amp features 4 inputs: 2 for the normal channel and 2 for the vibrato one (the difference between the 2 inputs is that input 1 is 6db louder, so you should use it fwith lower output guitars, while input 2 should be used with high output ones).
Instead of the usual overdrive channel, channel 2 is a vibrato channel, meaning that has a vibrato effect always on, and there is also (only for this second channel) a reverb, with the knob in the amp acting as dry/wet mix control. 
Finally, to be noted that in the eq section there is no mid control, only bass and treble.

How does it sound? Let's start by saying that like all amps of this type, even if it's a small 22w combo, this amp is LOUD, and the more you crank it towards the breakup, the more the sound becomes harmonically rich (althought a bit noisy) and it can enter also into mild overdrive territories.
The basic clean channel is the definition of Fender clean: squeaky clean, with a lot of attack and top end but at the same time with deep bass, a combination that makes it sound almost like a piano, while the vibrato channel is similar to the clean one but with an adjustable vibrato effect, which can be useful in certain genres, and a very good reverb.
If you need only the reverb you can lower the vibrato settings to the minimum, until it basically disappears, and you will remain with another normal channel to which you can apply the reverb.

Regardless of the genre you play, this is an amp I suggest anyone to try, because it's the history of guitar and because it's featured in countless records, from the '60s up to now, and it lets us peek into a time in which in the amps there were different features, and maybe guitarists also had different needs.

Thumbs up!


Specs:


- 2 Channels

- Power 22 W

- Equipped with: 1x 12" Jensen C12K speaker, 8 Ohm

- Controls for: Volume, treble, bass, reverb, speed, intensity

- 4 Inputs - 2 per channel

- Speaker out

- Spring reverb

- Tube Vibrato

- 4 Preamp tubes: 12AX7

- 2 Preamp tubes: 12AT7

- 2 Power tubes: 6V6

- Dimensions (D x W x H): 24.1 x 62.2 x 44.5 cm

Saturday, November 5, 2022

All the types of eq explained

Hello everyone and welcome to this week's article!

Today we're going to deep dive in a subject already touched in our main equalization article, but explaining more the differences between the various types of equalization and which one to use according to the needs.



Shelving eq and Filter eq: those are the simplest of all, and can be either with an analog interface (with knobs) or with some graphic representation, but they all recreate the fact that you can choose an eq shape (in this case a filter or a shelf), choose the frequency range where to put it and dial in how many dB to add or subtract to that area (if you are filtering, obviously you're bringing to zero db the sound from a certain point up or down). By concept, for shelf we mean that for example from a certain area (for example 1khz) up (or down) we will start adding or removing gain, and this usually happens with a not too steep curve, to not make the change too unnatural.



Graphic eq: this is a way to intervene in the frequency areas with more precision, and also this type of eq comes from the analog world. Initially the spectrum was split in just few areas, like 4, then they started adding more and more faders to the units up to 30 bands or more. You can intervene with the individual bands (the more the number of faders, the smaller the frequency range for each band), and the models with more bands obviously allow much more surgical correction, to the point that the most precise ones are used mostly for room correction, meaning to clean up specific resonance areas of a sound. When you have plugin recreation of those old units, usually they try also to recreate the way they used to colour the sound, for example adding some harmonic content or some saturation.



Parametric eq: the way those equalizer works is an evolution of the shelving ones, basically they work the same way but they let you choose among more shapes (for example a bell shape), decide the Q (which is the width of the shape) and add usually many of those shapes, also making them interact-overlap among each other (this is a specific more of the digital ones, like the Fabfilter pro Q). This type of eq allows much more control and by consequence also much more possibility to make mistakes, but it's one of the few that for example allows you to make a wide boost in a frequency area and then, in that same area create several very narrow cuts to tame the resonances.
The most feature-rich digital ones allows also to make corrections only in the part of the sound panned in the middle or only to the one on the sides (MID-SIDE eq) or to affect only one of the 2 sides of the stereo field.



Dynamic eq: this is much closer to a multiband compressor than to an equalization, meaning that it's dependent on the level of the input. With a dynamic eq you can for example choose an eq bell and decide to reduce the gain on a certain area: the gain reduction in that area will be higher when the gain is higher in that specific area and vice versa. This is used to tame certain frequencies that spike only every now and then like the sibilant consonants in a vocal track.

Note that all these types of eq mentioned are "archetypes", but in the reality of today, especially in the digital domain, you will find equalizers which offers a combination of those functions (for example there can be an eq which can also offer dynamic eq functions, or a graphic eq which offers also a frequency analyzer and mid-side features, and so on).


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Saturday, October 29, 2022

Review: Blackstar ID:Core Stereo 100

 




Hello and welcome to this week's article!

Today we're going to review a very interesting digital combo, which is an evolution of the smaller ID Core range (which are up to 40w, while these 2 larger ones are 100 and 150w) and which have as main difference the fact that instead of having small full range speakers, these ones have 2x10 guitar speakers: the Blackstar ID:Core Stereo 100!

The choice of full range speakers or 10 inches speakers may set somebody off, since the standard for guitar is a 12 inches one, but this is a compromise solution to fit 2 speakers in a smaller, lightweight package (which is almost as small as the size of a regular 1x12 combo) and allowing the player to take full advantage of the "Super Wide Stereo" technology, which lets us playback an mp3 (via Aux) and practice along with it listening in stereo, while most of the practice combo amps, having just 1 speaker, lets you playback only in mono.
This speaker choice targets the amp towards practicing musicians which play more at home along with mp3s than for live musicians, since live there is usually more need of a 12 inch speaker to have all the low end thump, which is less strong in a 10 inch one, but at the same time with 100w there is enough power to stay on top of a live drumkit, also for rehearsals.

Besides the speaker, the amp offers 6 voicing controls, which range from clean to the most extreme hi-gain, a looper up to 30 seconds, 12 effects, a software suite for in-depth editing, usb recording, speaker emulated out and so on, making the ID:Core a Swiss army knife for the practicing musician, and the 100 and 150w versions have enough power to play live with no problems, all in a convenient 12.5kg package.

How does it sound? It sounds quite well! Blackstar Amps, especially for high gain, are some of the best sounding practicing amps, with musical mids and the proprietary ISF, Infinite shape feature, which is a knob that lets you pass from a US type of gain to a British one and everything in between.
The cleans are good and the distortions sounds almost "produced"; in this the amp the tone in general is less raw and "in your face" than a Boss Katana, but it sounds brighter (maybe also because of the speaker choice) and very pleasant, it just has a different grain and you'll have to compare them to find which one is more suited for you.

Thumbs up!


Specs taken from the website:


- 100W (SUPER WIDE STEREO 2x50W)

- 6 Blackstar voices

- Looper with 30 seconds record time and infinite overdubs

- Patented ISF control

- 12 vintage style effects including Octaver

- Store up to 36 sounds

- USB Audio

- FREE INSIDER software

- Stereo MP3/Line In

Saturday, October 22, 2022

Pre-count, Pre-roll and auto punch! What are they and why you should use them.

 



Hello everyone and welcome to this week's article!

Today we're going to talk about three functions, present in basically any DAW, which are fundamental when recording any instrument, and that sometimes gets overlooked: pre-count, pre-roll and the auto punch.

Pre-roll is something that comes from the analog world, it means that the track would start playing, making you hear what you have already recorded, and then the engineer would, by pressing a button, start recording you on the fly.
Today we can automate this function, and order to enable it in Studio One you need to press the O hotkey, or click on the pre-roll icon (the first arrow in the pic).
Then, by clicking on the wench icon (the second arrow in the pic), which brings us to the metronome setup menu, we can simply tick on or off the pre-roll and/enter the number of bars to play before starting recording. 
This way, once you will hit record, first it will make you listen to the previous 2 bars, so you can start already playing along with them, and then it will start recording automatically at the right point.

From that same menu you can activate also the Pre-count, which means that before playing or recording it will first play a set amount of metronome bars, to be ready with the right tempo before starting recording.
This function is used if you're starting your track from zero, so you don't have any part to play as pre-roll.

How does the computer know exactly, especially if it starts from 2 bars before, where to start recording and where to stop?
You need to select the area with the mouse, the recording will start and stop exactly within the selected part of the track.

Auto punch instead is another function that puts you in and out of record, as the track is playing back, meaning that you need to have the record button assigned to a hotkey (in Studio One is by default the NumPad * button), and as you play a track you can press the * key in real time to start recording, and press it again to stop recording, all without stopping the track from playback, which can be useful especially when tracking vocals, if you want to re-do just a word here and there without interrupting too much the flow.

I hope this was helpful!


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Saturday, October 15, 2022

Review: Rivera Clubster 25 112

 


Hello everyone and welcome to this week's article!
Today we're going to talk about a legendary combo produced by Rivera amps in 2009, of which the latest version is still today on sale: the Rivera Clubster 25 112!

Rivera Amplifiers comes from the mind of Paul Rivera, a technician which worked also for Fender before opening his own brand, and today Rivera amps offers a full lineup of tube amplifiers which are known for their uncompromised sound and build quality.

The Clubster serie has several versions, 25w, 40w, with a 10 inches speaker and a 12 one, and the one I'm reviewing today is the 25w, 12" one.
The Rivera Clubster is a 2 channels tube amp, with several push-pull knobs in the eq to shape it furthermore and a spring reverb, but the most surprising thing is the volume and headroom: thanks to its oversized transformer, even the 25w version is more than capable of staying well above a rock drumkit, both in rehearsals room and live, all in a compact combo format.
The amp features 2 preamp tubes and 2 6V6 power amp ones, and immediately after switching it on you can feel the tube tone, which is loud, mid rangey, in your face and full of harmonics. 
The clean channel is really clean and chimey, and it has quite a lot of headroom considering it's 25w (obviously if you need even more headroom you must switch to the 40w version), and the high gain one has a very credible tone: balanced, pleasant and that it sounds almost "mix ready".
The overdrive channel can easily deliver heavier tones for genres such as hard rock without the need of a booster; a booster is necessary if you need the type of tightness used in death or thrash metal, though.
This said, I have seen a band using it also to play Dream Theater style (without a booster), with a 7 strings, and the tone was very similar to the Mesa one used by Petrucci: mid rangey, creamy and with a very loud power-amp roar.

The version currently on sale is the Clubster Royale Recording, which features also a loadbox integrated and speaker emulated output, so that you can record also bypassing the speaker, among the other new features, but the original Clubster soul is still there.

Still today a great, uncompromise sounding amp! Thumbs up!


Specs taken from the website:


- Channel 1 controls: Volume, bass (pull switch for boost), middle, treble, master

- Channel 2 controls: Volume (pull switch for channel selection), treble (pull switch for bright), bass

- Common front-panel inputs and controls: 1/4″ High Gain input, 1/4″ footswitch input, reverb control, presence control, power on/off switch

- Rear-panel inputs and outputs: 1/4″ effects loop send, 1/4″ effects loop return, 1/4″ line output, 1/4″ 

- external speaker output

- Preamp tubes: Two 12AX7A

- Output tubes: Two 6V6GT

- Output power: 25 watts RMS into 8 ohms

- Speaker: 12” Celestion 70/80

- Footswitch functions: Channel switching, reverb on/off (footswitch is included)

- Reverb: Accutronics® 3-spring reverb

- Height: 19.25″ (w/feet)

- Width: 18.25″

- Depth: 12″

- Weight: 38 lbs

- Cabinet material: 5/8″-thick plywood

- Construction: Dadoed joints